About Me

Yahya Aminullah
CG / Visual Effect Artist


Primary Software:  Houdini 
Secondary Software: Unreal Engine, Maya, Blender,Nuke

Dev: VEX, Python


Portfolio :

HOUDINI VFX REEL 2019





This is my first Houdini reel. Since I am a self-taught artist . I learn a lot from the community. Thanks to SideFX Forum, Odforce and Youtube / Vimeo channels who provides awesome VFX Training  

Houdini Boiling Water FX

My first junior fx test to enters the studio.
How to achieve this effects?
1. Flip Simulation
2. Pop Solver to create bubbles
3. Advection Field to make particles follows the flow of the water
4. Redshift Render to finalize the look

SqSend


Send Houdini geometry to Blender in one click. The purpose of this is to speed up the workflow between both software. Especially the modelling department who wants to create a .blend file assets.
How does it work ?
1. Houdini will export an exchange as temporary file.
2. Blender will read and import the file from fixed tempory path.
3. All of the tasks was done using windows commad-line.


More about me, my CV.