Yahya Aminullah
CG / Visual Effect Artist
Primary Software: Houdini
Secondary Software: Unreal Engine, Maya, Blender,Nuke
Dev: VEX, Python
Portfolio :
HOUDINI VFX REEL 2019
This is my first Houdini reel. Since I am a self-taught artist . I learn a lot from the community. Thanks to SideFX Forum, Odforce and Youtube / Vimeo channels who provides awesome VFX Training
Houdini Boiling Water FX
My first junior fx test to enters the studio.
How to achieve this effects?
1. Flip Simulation
2. Pop Solver to create bubbles
3. Advection Field to make particles follows the flow of the water
4. Redshift Render to finalize the look
SqSend
Send Houdini geometry to Blender in one click. The purpose of this is to speed up the workflow between both software. Especially the modelling department who wants to create a .blend file assets.
How does it work ?
1. Houdini will export an exchange as temporary file.
2. Blender will read and import the file from fixed tempory path.
3. All of the tasks was done using windows commad-line.